@startuml
sprite $truck_plane [48x48/16] {
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
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007FFFFFFFFFFFFFFFFA03FFFFA00000000000003FFFF900
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000000000000FFFFFFFA03FFF200DFFFFFFFFFF400CFF900
000000000000FFFFFFFA03FFFD7AFFFFFFFFFFFE7AFFF900
000000000003FFFFFFFA00FFFFFFFFFFFFFFFFFFFFFFF700
00000000006FFFFFFFFD008FFFFFFFFFFFFFFFFFFFFFE100
0000000009FFFFFFFFFF5006FFFFEDDDDDDDDDDFFFFB1000
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00000000BFFFFFFFFFFFFC00FFFF40000000000DFFF70000
00000000BFFFFD834AFFFC00FFFF40000000000DFFF60000
000000009FD830000004AC00AFFD000000000008FFE20000
000000000100000000000000022000000000000023000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
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}


!define FA6_TRUCK_PLANE(_alias) ENTITY(rectangle,black,truck_plane,_alias,FA6 TRUCK_PLANE)
!define FA6_TRUCK_PLANE(_alias, _label) ENTITY(rectangle,black,truck_plane,_label, _alias,FA6 TRUCK_PLANE)
!define FA6_TRUCK_PLANE(_alias, _label, _shape) ENTITY(_shape,black,truck_plane,_label, _alias,FA6 TRUCK_PLANE)
!define FA6_TRUCK_PLANE(_alias, _label, _shape, _color) ENTITY(_shape,_color,truck_plane,_label, _alias,FA6 TRUCK_PLANE)
skinparam folderBackgroundColor<<FA6 TRUCK_PLANE>> White
@enduml